技术细节
List of Features:
- Create Prefab from collection of actors in the level
- Nested Prefab to support complex scene hierarchy
- Generate Blueprint from Prefab
- Preview Prefab Thumbnail in Content Browser
- Drag and drop Prefab into the level to instantiate actors collection
- Edit Prefab directly inside level editor
- Lock/Unlock Prefab instances
- Apply changes of Prefab to all Prefab instances
- Revert changes of Prefab instances
- Convert Prefab instances to normal actors
Known Limitation and Issues:
- Prefab is base on actor hierarchy, actor types which can't be attached to other actor is not supported (BSP Brush/Group Actor/Landscape).
Modules:
- PrefabAsset (Runtime)
- PrefabAssetEditor (Editor)
Network Replicated: N/A (Editor plugin)
Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: All
Documentation Included: N/A
Example Project: N/A
Important/Additional Notes:
- Full c++ source code included, works with both Launcher and GitHub builds
- Works with both c++ and blueprint only projects