论坛元老
兴趣点(最多三项):
Unity
UDK|Unreal
CryEngine
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发表时间 : 2016-9-11 19:01:43
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浏览 : 19084 评论 : 294
UnrealEngine4 - MMO Starter Kit 1.4
虚幻引擎MMO入门套件,一个MMO游戏盒子,可以允许任何人创建他们自己的游戏,并制作次世代效果的游戏。
I would like to present the project that I've been working on for quite some time already - MMO Starter Kit. I have been carrying the idea of an MMO kit for more than a year now, and have tried different engines and approaches, but only when I saw Unreal 4 this became a serious project for me. I believe that Unreal Blueprint system can truly allow anyone to create their own MMO game, and with the engine's next-gen graphics that game can turn out to be truly fantastic.
Anyways, let me sum up the features that are already present in the MMO kit:
- All source code included
- Fully in Blueprints. I'm an experienced programmer but Blueprints have totally won me over. The only subsystem that I had to code was the connection to the socket chat server and I made it into a plugin so it's still being accessed from Blueprints.
- Persistent storage of data in a mySQL database. Character position and stats are saved when the character logs off and restored when it enters world again.
- No third-party solution (such as Photon or RakNet) required - so no monthly fees and you are free to host your server anywhere you want. I'm hosting the demo server on Softlayer and will provide detailed instructions on how to set up a server for those who are new to dedicated servers in general.
- Registration, login and character creation.
- Authoritative server
- Launcher/autoupdater that can update the game and itself (separate application, in C#). Because you don't want to make your users download the full game over again after each minor update
- Combat and targeting
- Roaming NPCs that fight back and chase after the player if attacked
- Inventory and loot, droppable items
- Equipment
- Quests
- Player and NPC respawn
- Combat log
- Classic MMO controls (think World of Warcraft)
- Global, private and party chat
- UMG user interface
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